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1 big thing

LocusGS gives instant splats a sense of place

Feed-forward splat models were scattering each query's gaussians across the whole scene. Giving every query a 3D anchor — a center and a radius — pulls them back together.

Daniel Habib

Daniel Habib

55 mins ago-Research

Scattered gaussians on the left snapping into anchored local clusters on the right, each cluster ringed by its support radius
A CT cross-section with metal streak artifacts on one side resolving into clean gaussian-reconstructed anatomy on the other

Splatting leaves graphics and turns up in the CT scanner

2 hours ago

A chip die with columns of memory cells, each cell holding a small gaussian blob, feeding a reconstructed scene

Gaussian splatting is getting its own silicon

4 hours ago

Split view of a toy robot and plush scene shown as raw gaussians on one side and relit in Blender by Splatlight on the other

Splatlight brings self-shadowing splats to Blender

22 hours ago

A gaussian splat cloud anchored by a map pin to a gridded map plane

Esri puts georeferenced splats into Unreal Engine

Yesterday

Daniel Habib

Daniel Habib

Yesterday-Research

CausalSplat teaches splat scenes to reason

A scene graph overlaid on gaussian splats, with a thought bubble inferring a hidden connection between two nodes

CausalSplat, a framework from Jiayu Ding and colleagues accepted to ECCV 2026, integrates vision-language models with 3D scene graphs so gaussian splatting scenes can handle implicit intents, spatial constraints and commonsense reasoning instead of only explicit queries.

Why it matters: Open-vocabulary scene understanding on splats has gotten good at explicit lookups — "find the red chair" — but embodied agents need answers to questions the scene never labels: where something would go, what an object affords, what changes if it moves.

Go deeper (1 min. read) ⟶
Amara Osei

Amara Osei

2 days ago-Hardware

Insta360 puts gaussian splatting in a $699 camera

The Insta360 X6 360-degree camera

Insta360's new flagship 360 camera, the X6, can convert its captures into 3D gaussian splatting models through a built-in feature called Spatial Capture.

Why it matters: Until now, making a splat mostly meant an enthusiast pipeline — capture apps, desktop trainers, patience. A mainstream consumer camera shipping gaussian splatting as a headline feature moves 3D capture into an off-the-shelf product, and massively widens who can produce splats.

Go deeper (1 min. read) ⟶
Nico Ferrand

Nico Ferrand

2 days ago-Culture

Niantic crowns the first #SplatYourWorld champions

Illustration of a first-place trophy built from gaussian splats, with confetti

Niantic Spatial announced the winners of its first #SplatYourWorld challenge, which asked people around the world to capture real places as gaussian splats with Scaniverse.

The big picture: A vendor-run competition with winners spanning Bolivia to Transylvania is a sign gaussian splatting has matured into a creative community and hobbyist culture — not just a research technique.

Go deeper (1 min. read) ⟶
Theo Lindqvist

Theo Lindqvist

2 days ago-Tools

Rerun teaches robotics' favorite viewer to splat

Illustration of gaussian splats inside a debugging viewer window

Rerun 0.36.0 adds a GaussianSplats3D archetype, putting native splat rendering inside the viewer that robotics and computer vision teams already use to debug their data.

Why it matters: Rerun is a daily-driver tool for robotics and embodied AI work. Native splat support means gaussian splatting slots into those debugging workflows for free — no separate viewer, no export dance.

Go deeper (1 min. read) ⟶
Theo Lindqvist

Theo Lindqvist

2 days ago-Tools

XGRIDS takes a swing at splat format chaos

Illustration of one splat file converting into many formats through a funnel

XGRIDS shipped LCC Studio V2.3.0 with a new Converter for moving 3DGS data between formats — including exports to the geospatial 3D Tiles standard and USD.

Why it matters: Format fragmentation is one of the biggest practical frictions in the splat ecosystem. Converters that bridge 3DGS to standards like 3D Tiles and USD push splats toward interoperable, GIS- and pipeline-ready data.

Go deeper (1 min. read) ⟶
Theo Lindqvist

Theo Lindqvist

3 days ago-Tools

Houdini gets first-party splat relighting

A scanned wasp relit four different ways with SideFX Labs' gaussian splat nodes

SideFX Labs' August update ships three nodes that make captured gaussian splats behave like standard CG assets inside Houdini.

Why it matters: Baked-in lighting has been one of the biggest blockers to using captured splats in film and VFX pipelines. First-party tooling in Houdini — a pillar of professional VFX — makes splats a first-class citizen in workflows where they used to be a novelty.

Go deeper (1 min. read) ⟶
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The latest

  • Scattered gaussians on the left snapping into anchored local clusters on the right, each cluster ringed by its support radius

    LocusGS gives instant splats a sense of place

  • A CT cross-section with metal streak artifacts on one side resolving into clean gaussian-reconstructed anatomy on the other

    Splatting leaves graphics and turns up in the CT scanner

  • A chip die with columns of memory cells, each cell holding a small gaussian blob, feeding a reconstructed scene

    Gaussian splatting is getting its own silicon

  • Split view of a toy robot and plush scene shown as raw gaussians on one side and relit in Blender by Splatlight on the other

    Splatlight brings self-shadowing splats to Blender

  • A gaussian splat cloud anchored by a map pin to a gridded map plane

    Esri puts georeferenced splats into Unreal Engine

  • A scene graph overlaid on gaussian splats, with a thought bubble inferring a hidden connection between two nodes

    CausalSplat teaches splat scenes to reason

  • The Insta360 X6 360-degree camera

    Insta360 puts gaussian splatting in a $699 camera

  • Illustration of a first-place trophy built from gaussian splats, with confetti

    Niantic crowns the first #SplatYourWorld champions

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