
4 days agoTools
Nuke shipped the version where splats move

Foundry released Nuke 17.1 on Thursday, and the gaussian-splat toolset it introduced in 17.0 now handles time: GeoSequencer ingests a sequence of .ply, .splat, .usd or .usdc files and writes it back out as a single time-sampled .usdc, and SplatRender will light a splat scene using the Direct, Point and Spot lights already sitting in Nuke's 3D system.
Why it matters: Nuke 17.0 gave splats a node graph, a renderer and a place in the comp. What it did not give them was a clock. A splat that cannot be animated is a very expensive matte painting, which is fine for a locked-off plate and useless for most of the shots anyone is actually paid to finish.












