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  1. 1.

    Splatting, but the light is sound and the camera is a transducer (arxiv.org)

    5 mins ago · Research · 3 min read

  2. 2.

    Their trick makes VRAM independent of scene size. The test scenes were too small to show it. (arxiv.org)

    6 hours ago · Research · 3 min read

  3. 3.

    PSNR said Gaussian splatting won. Seventeen people said it didn't. (arxiv.org)

    3 days ago · Research · 4 min read

  4. 4.

    Give it scattered keypoints and it matches a full splat reconstruction (arxiv.org)

    3 days ago · Research · 4 min read

  5. 5.

    To put splats on the globe, he replaced the renderer (npmjs.com)

    4 days ago · Tools · 3 min read

  6. 6.

    Babylon.js gave splats a hard ceiling (github.com)

    4 days ago · Tools · 4 min read

  7. 7.

    738 MB to 3.2 MB, without touching the training loop (arxiv.org)

    4 days ago · Research · 3 min read

  8. 8.

    A driving world model that only predicts the parts that move (arxiv.org)

    4 days ago · Research · 4 min read

  9. 9.

    The water got murkier and the scores went up (arxiv.org)

    5 days ago · Research · 5 min read

  10. 10.

    Arrival.Space gave away the browser version of what it sells (github.com)

    6 days ago · Industry · 4 min read

  11. 11.

    Your phone records three viewpoints per shot. The pipeline throws two away. (arxiv.org)

    5 days ago · Research · 4 min read

  12. 12.

    The framework under deck.gl just shipped a Gaussian splat renderer (npmjs.com)

    6 days ago · Tools · 4 min read

  13. 13.

    Where the light fails, optical flow still beats the foundation models (arxiv.org)

    6 days ago · Research · 5 min read

  14. 14.

    These dynamic splats run backwards, and the round trip loses 1.3% (arxiv.org)

    6 days ago · Research · 4 min read

  15. 15.

    Their filter gained 12 dB and the pictures look the same (arxiv.org)

    7 days ago · Research · 4 min read

  16. 16.

    A free-flyer rebuilt the ISS interior from photos it took five years ago (arxiv.org)

    7 days ago · Research · 4 min read

  17. 17.

    Three Blender splat add-ons landed in two days, each one routing around COLMAP (radiancefields.com)

    7 days ago · Tools · 3 min read

  18. 18.

    The reward paid out highest when the video stopped moving (arxiv.org)

    Aug 21, 2026 · Research · 3 min read

  19. 19.

    One handheld video is now enough to rebuild a person in 4D (arxiv.org)

    Aug 21, 2026 · Research · 3 min read

  20. 20.

    Nuke shipped the version where splats move (radiancefields.com)

    Aug 21, 2026 · Tools · 2 min read

  21. 21.

    A ray tracer just outran gaussian splatting by 2.8× (arxiv.org)

    Aug 19, 2026 · Research · 3 min read

  22. 22.

    The robot forgot which drawer it used (arxiv.org)

    Aug 19, 2026 · Research · 3 min read

  23. 23.

    Steal part of a splat and the watermark comes with it (arxiv.org)

    Aug 19, 2026 · Research · 2 min read

  24. 24.

    Humanoid robots keep falling over inside gaussian splats (arxiv.org)

    Aug 17, 2026 · Research · 2 min read

  25. 25.

    The levels of a city-scale splat weren't talking to each other (arxiv.org)

    Aug 17, 2026 · Research · 2 min read

  26. 26.

    Pull an object out of a splat you didn't capture (arxiv.org)

    Aug 16, 2026 · Research · 2 min read

  27. 27.

    Two blurry photos are now enough for a 3D scene (arxiv.org)

    Aug 16, 2026 · Research · 2 min read

  28. 28.

    They set fire to a gaussian splat of a real forest (arxiv.org)

    Aug 16, 2026 · Research · 2 min read

  29. 29.

    One exposure in, a whole 3D scene out (arxiv.org)

    Aug 15, 2026 · Hardware · 2 min read

  30. 30.

    Radiance fields stop being pictures and start being places (arxiv.org)

    Aug 15, 2026 · Research · 2 min read

  31. 31.

    Volumetric video turns privacy into a 3D problem (arxiv.org)

    Aug 15, 2026 · Research · 2 min read

  32. 32.

    LocusGS gives instant splats a sense of place (arxiv.org)

    Aug 14, 2026 · Research · 1 min read

  33. 33.

    Splatting leaves graphics and turns up in the CT scanner (arxiv.org)

    Aug 14, 2026 · Research · 1 min read

  34. 34.

    Gaussian splatting is getting its own silicon (arxiv.org)

    Aug 14, 2026 · Hardware · 1 min read

  35. 35.

    Splatlight brings self-shadowing splats to Blender (radiancefields.com)

    Aug 13, 2026 · Tools · 1 min read

  36. 36.

    Esri puts georeferenced splats into Unreal Engine (radiancefields.com)

    Aug 13, 2026 · Industry · 1 min read

  37. 37.

    CausalSplat teaches splat scenes to reason (arxiv.org)

    Aug 13, 2026 · Research · 1 min read

  38. 38.

    Insta360 puts gaussian splatting in a $699 camera (radiancefields.com)

    Aug 12, 2026 · Hardware · 1 min read

  39. 39.

    Niantic crowns the first #SplatYourWorld champions (radiancefields.com)

    Aug 12, 2026 · Culture · 1 min read

  40. 40.

    Rerun teaches robotics' favorite viewer to splat (radiancefields.com)

    Aug 12, 2026 · Tools · 1 min read

  41. 41.

    XGRIDS takes a swing at splat format chaos (radiancefields.com)

    Aug 12, 2026 · Tools · 1 min read

  42. 42.

    Tencent's open-source world model speaks splat natively (github.com)

    Aug 5, 2026 · Research · 1 min read

  43. 43.

    Houdini gets first-party splat relighting (radiancefields.com)

    Aug 11, 2026 · Tools · 1 min read

  44. 44.

    SIGGRAPH 2026's message: splatting is infrastructure now (s2026.siggraph.org)

    Jul 23, 2026 · Research · 1 min read

  45. 45.

    NVIDIA bets the next era of graphics on world models (blogs.nvidia.com)

    Jul 20, 2026 · Industry · 1 min read

  46. 46.

    New research cracks longer 4D volumetric video (dl.acm.org)

    Jul 19, 2026 · Research · 1 min read

  47. 47.

    Your phone splats are now robot training data (roboticsandautomationnews.com)

    Jul 7, 2026 · Industry · 1 min read

  48. 48.

    VCs poured $3 billion into world models this year (forbes.com)

    Jun 30, 2026 · Industry · 1 min read

splats

Short daily briefs on the evolution of media — gaussian splats, volumetric video, dome theaters, headsets, and the research underneath.

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