examples

79 interactive examples

1

Snake 3D

Voxel Snake Game Animation This guide walks you through h...

Aug 22
2

Creating Yoyo Animation

3D Voxel YoYo Animation Tutorial This guide walks you thr...

Aug 21
3

Creating Wooden Planks Animation

3D Voxel Animation: Wooden Planks This guide walks you th...

Aug 21
4

Creating Windstorm Animation

Windstorm - 3D Voxel Animation Learning Example This guid...

Aug 21
5

Creating Windmill Animation

Windmill - 3D Voxel Animation Tutorial This guide walks y...

Aug 21
6

Creating Whale Animation

This guide walks you through how to generate a looping 3D vo...

Aug 21
7

Creating Waterfall Animation

Waterfall - 3D Voxel Animation Learning Example This guid...

Aug 21
8

Creating Volcano Animation

3D Voxel Animation: Volcano This guide walks you through...

Aug 21
9

Creating Vaporwave Animation

This guide walks you through how to generate a looping 3D vo...

Aug 21
10

Creating Tree Animation

This guide walks you through how to generate a looping 3D vo...

Aug 21
11

Creating Tornado Animation

Tornado - 3D Voxel Animation Tutorial This guide walks yo...

Aug 21
12

Creating Sun Animation

Sun - 3D Voxel Animation Learning Example This guide walk...

Aug 21
13

Creating Stone Wall Animation

This guide walks you through how to generate a looping 3D vo...

Aug 21
14

Creating Spring Animation

Spring Animation - 3D Voxel Learning Example This guide w...

Aug 21
15

Creating Spider Animation

Spider - 3D Voxel Animation Tutorial This guide walks you...

Aug 21
16

Creating Spaceship Animation

Spaceship Animation Guide This guide walks you through ho...

Aug 21
17

Creating Solar System Narration.Txt Animation

Solar System Narration - 3D Voxel Animation Tutorial This...

Aug 21
18

Creating Solar System Educational Animation

Solar System Educational - 3D Voxel Animation This guide...

Aug 21
19

Creating Solar System Animation

Solar System - 3D Voxel Animation Tutorial This guide wal...

Aug 21
20

Creating Snowglobe Animation

Snowglobe Animation Tutorial This guide walks you through...

Aug 21
21

Creating Snake Animation

Snake - 3D Voxel Animation Learning Example This guide wa...

Aug 21
22

Creating Script Generation Warning.Md Animation

Script Generation Warning Animation - 3D Voxel Learning Ex...

Aug 21
23

Creating Sailboat Animation

This guide walks you through how to generate a looping 3D vo...

Aug 21
24

Creating Robot Animation

Robot - 3D Voxel Animation Learning Example This guide wa...

Aug 21
25

Creating River Rapids Animation

River Rapids - 3D Voxel Animation Learning Example This g...

Aug 21
26

Creating Rainbow Animation

3D Voxel Rainbow Animation Tutorial This guide walks you...

Aug 21
27

Creating Prism Animation

3D Voxel Animation Tutorial: Prismatic Light Show This gu...

Aug 21
28

Creating Pinwheel Animation

Creating a Spinning Pinwheel Animation with SpatialStudio...

Aug 21
29

Creating Pine Tree Animation

Pine Tree - 3D Voxel Animation Tutorial This guide walks...

Aug 21
30

Creating Phoenix Animation

Phoenix - 3D Voxel Animation Learning Example This guide...

Aug 21
31

Creating Pendulum Animation

Pendulum - 3D Voxel Animation Learning Example This guide...

Aug 21
32

Creating Octopus Animation

3D Voxel Animation: Octopus This guide walks you through...

Aug 21
33

Creating Mushroom Animation

3D Voxel Mushroom Animation Tutorial This guide walks you...

Aug 21
34

Creating Metronome Animation

This guide walks you through how to generate a looping 3D vo...

Aug 21
35

Creating Meteor Animation

Meteor - 3D Voxel Animation Guide This guide walks you th...

Aug 21
36

Creating Metal Plates Animation

Creating 3D Voxel Metal Plates Animation This guide walks...

Aug 21
37

Creating Lissajous Animation

Lissajous Curves - 3D Voxel Animation Learning Example Th...

Aug 21
38

Creating Lightning Animation

Lightning - 3D Voxel Animation Learning Example This guid...

Aug 21
39

Creating Lighthouse Animation

Creating a Lighthouse Animation This guide walks you thro...

Aug 21
40

Creating Lava Lamp Animation

3D Voxel Animation: Lava Lamp This guide walks you throug...

Aug 21
41

Creating Lantern Animation

3D Voxel Lantern Animation Tutorial This guide walks you...

Aug 21
42

Creating Kite Animation

3D Voxel Animation: Flying Kites This guide walks you thr...

Aug 21
43

Creating Kaleidoscope Animation

Kaleidoscope 3D Voxel Animation Tutorial This guide walks...

Aug 21
44

Creating Jellyfish Animation

Creating 3D Voxel Jellyfish Animation This guide walks yo...

Aug 21
45

Creating Inner Planets Orbit Animation

Inner Planets Orbit - 3D Voxel Animation This guide walks...

Aug 21
46

Creating Hourglass Animation

Hourglass Animation Tutorial This guide walks you through...

Aug 21
47

Creating Hive Animation

3D Voxel Animation Tutorial: Animated Hive This guide wal...

Aug 21
48

Creating Grass Animation

Grass - 3D Voxel Animation Learning Example This guide wa...

Aug 21
49

Creating Geyser Animation

Creating a Geyser Animation with SpatialStudio This guide...

Aug 21
50

Creating Gear Animation

Rotating Gears - 3D Voxel Animation Tutorial This guide w...

Aug 21
51

Creating Fountain Animation

3D Voxel Animation: Fountain This guide walks you through...

Aug 21
52

Creating Flower Animation

3D Voxel Animation Tutorial: Flower This guide walks you...

Aug 21
53

Creating Fish Animation

Fish Swimming Animation This guide walks you through how...

Aug 21
54

Creating Fireworks Animation

3D Voxel Fireworks Animation Tutorial This guide walks yo...

Aug 21
55

Creating Fireflies Lissajous Fast.Splv Animation

3D Voxel Animation Guide: Fireflies Following Lissajous Cu...

Aug 21
56

Creating Fern Animation

3D Voxel Animation: Fern This guide walks you through how...

Aug 21
57

Creating Earth Orbit Animation

Earth Orbit Animation - 3D Voxel Learning Example This gu...

Aug 21
58

Creating Dragon Animation

Dragon - 3D Voxel Animation Learning Example This guide w...

Aug 21
59

Creating Disco Ball Animation

Disco Ball - 3D Voxel Animation Learning Example This gui...

Aug 21
60

Creating Demon Animation

Creating a 3D Voxel Demon Animation This guide walks you...

Aug 21
61

Creating Crystallization Animation

Crystallization Animation Tutorial This guide walks you t...

Aug 21
62

Creating Crystal Animation

Crystal - 3D Voxel Animation Tutorial This guide walks yo...

Aug 21
63

Creating Cosmic Formation Animation

Cosmic Formation - 3D Voxel Animation Guide This guide wa...

Aug 21
64

Creating Coral Reef Animation

Coral Reef - 3D Voxel Animation Learning Example This gui...

Aug 21
65

Creating Compass Animation

Compass - 3D Voxel Animation Tutorial This guide walks yo...

Aug 21
66

Creating Cloud Animation

3D Voxel Cloud Animation Tutorial This guide walks you th...

Aug 21
67

Creating Clock Animation

3D Voxel Clock Animation Tutorial This guide walks you th...

Aug 21
68

Creating Castle Animation

Castle 3D Voxel Animation Tutorial This guide walks you t...

Aug 21
69

Creating Carousel Animation

Carousel Animation - 3D Voxel Learning Example This guide...

Aug 21
70

Creating Candle Animation

3D Voxel Animation: Candle This guide walks you through h...

Aug 21
71

Creating Campfire Animation

Campfire - 3D Voxel Animation Learning Example This guide...

Aug 21
72

Creating Cactus Animation

3D Voxel Animation: Cactus This guide walks you through h...

Aug 21
73

Creating Butterfly Animation

Creating a 3D Voxel Butterfly Animation This guide walks...

Aug 21
74

Creating Bush Animation

Growing Bush - 3D Voxel Animation Tutorial This guide wal...

Aug 21
75

Creating Brick Wall Animation

Creating a 3D Voxel Brick Wall Animation This guide walks...

Aug 21
76

Creating Blackhole Animation

3D Voxel Animation Tutorial: Black Hole This guide walks...

Aug 21
77

Creating Beehive Animation

3D Voxel Animation: Beehive This guide walks you through...

Aug 21
78

Creating Aurora Animation

Creating a 3D Voxel Aurora Animation This guide walks you...

Aug 21
79

🎈 Floating Balloons

This guide walks you through how to generate a looping 3D vo...

Aug 21
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Creating Cloud Animation

published on 8/21/2025
interactive example

3D Voxel Cloud Animation Tutorial

This guide walks you through how to generate a looping 3D voxel animation of clouds using SpatialStudio. The script creates realistic, fluffy clouds that drift, morph, and shimmer inside a cubic 3D space, then saves the animation to a .splv file.


What this script does

  • Creates a 3D scene of size 128×128×128
  • Spawns 3 layers of clouds, each with:
    • Fluffy, organic cloud formations
    • Procedural density variations using noise
    • Subtle color gradients from white to gray
    • Natural drifting motion
  • Animates them floating and morphing for 8 seconds at 30 FPS
  • Outputs the file cloud.splv that you can play in your viewer

How it works (simplified)

  1. Voxel volume Each frame is a 3D grid filled with RGBA values (SIZE × SIZE × SIZE × 4).

  2. Cloud formation Clouds are generated using 3D noise functions that create organic, billowy shapes with varying density.

  3. Layered structure Multiple cloud layers at different heights create depth and realistic cloud coverage.

  4. Color gradients Clouds use white to light gray coloring, with darker areas representing denser cloud material.

  5. Animation loop A normalized time variable t cycles from 0 → 2π, making clouds drift and morph smoothly in a loop.

  6. Encoding Frames are passed into splv.Encoder, which writes them into the .splv video file.


Try it yourself

Install requirements first:

pip install spatialstudio numpy tqdm

Then copy this script into cloud.py and run:

python cloud.py

Full Script

import numpy as np
from spatialstudio import splv
from tqdm import tqdm

# Scene setup
SIZE, FPS, SECONDS = 128, 30, 8
FRAMES = FPS * SECONDS
CENTER_X = CENTER_Y = CENTER_Z = SIZE // 2
OUT_PATH = "../outputs/cloud.splv"

# Cloud settings
CLOUD_LAYERS = 3
CLOUD_DENSITY = 0.4
WIND_SPEED = 0.5
NOISE_SCALE = 0.08

def add_voxel(volume, x, y, z, color, alpha=255):
    if 0 <= x < SIZE and 0 <= y < SIZE and 0 <= z < SIZE:
        volume[x, y, z, :3] = color
        volume[x, y, z, 3] = alpha

def noise_3d(x, y, z, scale=1.0, octaves=3):
    """Simple 3D noise function using sine waves"""
    value = 0.0
    amplitude = 1.0
    frequency = scale
    
    for _ in range(octaves):
        value += amplitude * (
            np.sin(x * frequency * 0.1) * 
            np.cos(y * frequency * 0.08) * 
            np.sin(z * frequency * 0.12)
        )
        amplitude *= 0.5
        frequency *= 2.0
    
    return (value + 1.0) * 0.5  # Normalize to 0-1

def generate_cloud_layer(volume, layer_height, t, wind_offset):
    """Generate a single layer of clouds"""
    drift_x = int(t * WIND_SPEED * 10 + wind_offset)
    drift_z = int(t * WIND_SPEED * 8)
    
    for x in range(SIZE):
        for z in range(SIZE):
            # Create cloud base shape
            center_distance = np.sqrt((x - CENTER_X)**2 + (z - CENTER_Z)**2)
            base_height = max(0, 20 - int(center_distance * 0.3))
            
            for y_offset in range(base_height):
                world_x = (x + drift_x) * NOISE_SCALE
                world_y = (layer_height + y_offset) * NOISE_SCALE
                world_z = (z + drift_z) * NOISE_SCALE
                
                # Generate cloud density using noise
                density = noise_3d(world_x, world_y, world_z, 1.0 + t * 0.1, 4)
                density *= noise_3d(world_x * 0.5, world_y * 0.5, world_z * 0.5, 1.0, 2)
                
                # Add some vertical variation
                height_factor = 1.0 - (y_offset / max(1, base_height)) * 0.7
                density *= height_factor
                
                if density > CLOUD_DENSITY:
                    y_pos = layer_height + y_offset
                    if 0 <= y_pos < SIZE:
                        # Color based on density and height
                        brightness = int(255 * (0.7 + density * 0.3))
                        brightness = min(255, max(180, brightness))
                        
                        color = (brightness, brightness, brightness)
                        alpha = int(min(255, density * 400))
                        
                        add_voxel(volume, x, y_pos, z, color, alpha)

def generate_cloud_wisps(volume, t):
    """Add small wispy details to clouds"""
    for i in range(50):  # Number of wisps
        # Random positions that drift over time
        base_x = int((i * 17) % SIZE)
        base_z = int((i * 23) % SIZE)
        base_y = int((i * 13) % 40) + CENTER_Y - 20
        
        drift_x = int(np.sin(t + i * 0.5) * 15)
        drift_y = int(np.sin(t * 0.7 + i * 0.3) * 8)
        drift_z = int(np.cos(t + i * 0.4) * 12)
        
        wisp_x = (base_x + drift_x) % SIZE
        wisp_y = base_y + drift_y
        wisp_z = (base_z + drift_z) % SIZE
        
        # Create small wispy formations
        for dx in range(-3, 4):
            for dy in range(-2, 3):
                for dz in range(-3, 4):
                    distance = np.sqrt(dx*dx + dy*dy + dz*dz)
                    if distance <= 3:
                        noise_val = noise_3d(
                            (wisp_x + dx) * 0.2, 
                            (wisp_y + dy) * 0.2, 
                            (wisp_z + dz) * 0.2
                        )
                        
                        if noise_val > 0.6:
                            x, y, z = wisp_x + dx, wisp_y + dy, wisp_z + dz
                            if 0 <= x < SIZE and 0 <= y < SIZE and 0 <= z < SIZE:
                                color = (240, 240, 245)
                                alpha = int((1.0 - distance/3.0) * 120)
                                add_voxel(volume, x, y, z, color, alpha)

def generate_scene(volume, t):
    """Generate the complete cloud scene"""
    # Generate main cloud layers
    layer_positions = [CENTER_Y - 25, CENTER_Y, CENTER_Y + 20]
    wind_offsets = [0, 50, 100]
    
    for i in range(CLOUD_LAYERS):
        generate_cloud_layer(volume, layer_positions[i], t, wind_offsets[i])
    
    # Add wispy details
    generate_cloud_wisps(volume, t)

# Initialize encoder
enc = splv.Encoder(SIZE, SIZE, SIZE, framerate=FPS, outputPath=OUT_PATH, motionVectors="off")

# Generate animation frames
for frame in tqdm(range(FRAMES), desc="Generating clouds"):
    volume = np.zeros((SIZE, SIZE, SIZE, 4), dtype=np.uint8)
    t = (frame / FRAMES) * 2 * np.pi
    generate_scene(volume, t)
    enc.encode(splv.Frame(volume, lrAxis="x", udAxis="y", fbAxis="z"))

enc.finish()
print(f"Created {OUT_PATH}")

Next steps

  • Adjust CLOUD_DENSITY to make clouds thicker or thinner
  • Change WIND_SPEED to make clouds drift faster or slower
  • Modify CLOUD_LAYERS to add more depth to your sky
  • Experiment with different color gradients for sunset or storm clouds
  • Add lightning effects by occasionally placing bright yellow voxels

Advanced tips

  • Storm clouds: Use darker grays (100, 100, 120) and increase density
  • Sunset clouds: Add warm colors (255, 200, 150) to the bottom layers
  • Morning mist: Use lower cloud layers with higher transparency
  • Speed up rendering: Reduce SIZE to 64 for faster testing