examples

79 interactive examples

1

Snake 3D

Voxel Snake Game Animation This guide walks you through h...

Aug 22
2

Creating Yoyo Animation

3D Voxel YoYo Animation Tutorial This guide walks you thr...

Aug 21
3

Creating Wooden Planks Animation

3D Voxel Animation: Wooden Planks This guide walks you th...

Aug 21
4

Creating Windstorm Animation

Windstorm - 3D Voxel Animation Learning Example This guid...

Aug 21
5

Creating Windmill Animation

Windmill - 3D Voxel Animation Tutorial This guide walks y...

Aug 21
6

Creating Whale Animation

This guide walks you through how to generate a looping 3D vo...

Aug 21
7

Creating Waterfall Animation

Waterfall - 3D Voxel Animation Learning Example This guid...

Aug 21
8

Creating Volcano Animation

3D Voxel Animation: Volcano This guide walks you through...

Aug 21
9

Creating Vaporwave Animation

This guide walks you through how to generate a looping 3D vo...

Aug 21
10

Creating Tree Animation

This guide walks you through how to generate a looping 3D vo...

Aug 21
11

Creating Tornado Animation

Tornado - 3D Voxel Animation Tutorial This guide walks yo...

Aug 21
12

Creating Sun Animation

Sun - 3D Voxel Animation Learning Example This guide walk...

Aug 21
13

Creating Stone Wall Animation

This guide walks you through how to generate a looping 3D vo...

Aug 21
14

Creating Spring Animation

Spring Animation - 3D Voxel Learning Example This guide w...

Aug 21
15

Creating Spider Animation

Spider - 3D Voxel Animation Tutorial This guide walks you...

Aug 21
16

Creating Spaceship Animation

Spaceship Animation Guide This guide walks you through ho...

Aug 21
17

Creating Solar System Narration.Txt Animation

Solar System Narration - 3D Voxel Animation Tutorial This...

Aug 21
18

Creating Solar System Educational Animation

Solar System Educational - 3D Voxel Animation This guide...

Aug 21
19

Creating Solar System Animation

Solar System - 3D Voxel Animation Tutorial This guide wal...

Aug 21
20

Creating Snowglobe Animation

Snowglobe Animation Tutorial This guide walks you through...

Aug 21
21

Creating Snake Animation

Snake - 3D Voxel Animation Learning Example This guide wa...

Aug 21
22

Creating Script Generation Warning.Md Animation

Script Generation Warning Animation - 3D Voxel Learning Ex...

Aug 21
23

Creating Sailboat Animation

This guide walks you through how to generate a looping 3D vo...

Aug 21
24

Creating Robot Animation

Robot - 3D Voxel Animation Learning Example This guide wa...

Aug 21
25

Creating River Rapids Animation

River Rapids - 3D Voxel Animation Learning Example This g...

Aug 21
26

Creating Rainbow Animation

3D Voxel Rainbow Animation Tutorial This guide walks you...

Aug 21
27

Creating Prism Animation

3D Voxel Animation Tutorial: Prismatic Light Show This gu...

Aug 21
28

Creating Pinwheel Animation

Creating a Spinning Pinwheel Animation with SpatialStudio...

Aug 21
29

Creating Pine Tree Animation

Pine Tree - 3D Voxel Animation Tutorial This guide walks...

Aug 21
30

Creating Phoenix Animation

Phoenix - 3D Voxel Animation Learning Example This guide...

Aug 21
31

Creating Pendulum Animation

Pendulum - 3D Voxel Animation Learning Example This guide...

Aug 21
32

Creating Octopus Animation

3D Voxel Animation: Octopus This guide walks you through...

Aug 21
33

Creating Mushroom Animation

3D Voxel Mushroom Animation Tutorial This guide walks you...

Aug 21
34

Creating Metronome Animation

This guide walks you through how to generate a looping 3D vo...

Aug 21
35

Creating Meteor Animation

Meteor - 3D Voxel Animation Guide This guide walks you th...

Aug 21
36

Creating Metal Plates Animation

Creating 3D Voxel Metal Plates Animation This guide walks...

Aug 21
37

Creating Lissajous Animation

Lissajous Curves - 3D Voxel Animation Learning Example Th...

Aug 21
38

Creating Lightning Animation

Lightning - 3D Voxel Animation Learning Example This guid...

Aug 21
39

Creating Lighthouse Animation

Creating a Lighthouse Animation This guide walks you thro...

Aug 21
40

Creating Lava Lamp Animation

3D Voxel Animation: Lava Lamp This guide walks you throug...

Aug 21
41

Creating Lantern Animation

3D Voxel Lantern Animation Tutorial This guide walks you...

Aug 21
42

Creating Kite Animation

3D Voxel Animation: Flying Kites This guide walks you thr...

Aug 21
43

Creating Kaleidoscope Animation

Kaleidoscope 3D Voxel Animation Tutorial This guide walks...

Aug 21
44

Creating Jellyfish Animation

Creating 3D Voxel Jellyfish Animation This guide walks yo...

Aug 21
45

Creating Inner Planets Orbit Animation

Inner Planets Orbit - 3D Voxel Animation This guide walks...

Aug 21
46

Creating Hourglass Animation

Hourglass Animation Tutorial This guide walks you through...

Aug 21
47

Creating Hive Animation

3D Voxel Animation Tutorial: Animated Hive This guide wal...

Aug 21
48

Creating Grass Animation

Grass - 3D Voxel Animation Learning Example This guide wa...

Aug 21
49

Creating Geyser Animation

Creating a Geyser Animation with SpatialStudio This guide...

Aug 21
50

Creating Gear Animation

Rotating Gears - 3D Voxel Animation Tutorial This guide w...

Aug 21
51

Creating Fountain Animation

3D Voxel Animation: Fountain This guide walks you through...

Aug 21
52

Creating Flower Animation

3D Voxel Animation Tutorial: Flower This guide walks you...

Aug 21
53

Creating Fish Animation

Fish Swimming Animation This guide walks you through how...

Aug 21
54

Creating Fireworks Animation

3D Voxel Fireworks Animation Tutorial This guide walks yo...

Aug 21
55

Creating Fireflies Lissajous Fast.Splv Animation

3D Voxel Animation Guide: Fireflies Following Lissajous Cu...

Aug 21
56

Creating Fern Animation

3D Voxel Animation: Fern This guide walks you through how...

Aug 21
57

Creating Earth Orbit Animation

Earth Orbit Animation - 3D Voxel Learning Example This gu...

Aug 21
58

Creating Dragon Animation

Dragon - 3D Voxel Animation Learning Example This guide w...

Aug 21
59

Creating Disco Ball Animation

Disco Ball - 3D Voxel Animation Learning Example This gui...

Aug 21
60

Creating Demon Animation

Creating a 3D Voxel Demon Animation This guide walks you...

Aug 21
61

Creating Crystallization Animation

Crystallization Animation Tutorial This guide walks you t...

Aug 21
62

Creating Crystal Animation

Crystal - 3D Voxel Animation Tutorial This guide walks yo...

Aug 21
63

Creating Cosmic Formation Animation

Cosmic Formation - 3D Voxel Animation Guide This guide wa...

Aug 21
64

Creating Coral Reef Animation

Coral Reef - 3D Voxel Animation Learning Example This gui...

Aug 21
65

Creating Compass Animation

Compass - 3D Voxel Animation Tutorial This guide walks yo...

Aug 21
66

Creating Cloud Animation

3D Voxel Cloud Animation Tutorial This guide walks you th...

Aug 21
67

Creating Clock Animation

3D Voxel Clock Animation Tutorial This guide walks you th...

Aug 21
68

Creating Castle Animation

Castle 3D Voxel Animation Tutorial This guide walks you t...

Aug 21
69

Creating Carousel Animation

Carousel Animation - 3D Voxel Learning Example This guide...

Aug 21
70

Creating Candle Animation

3D Voxel Animation: Candle This guide walks you through h...

Aug 21
71

Creating Campfire Animation

Campfire - 3D Voxel Animation Learning Example This guide...

Aug 21
72

Creating Cactus Animation

3D Voxel Animation: Cactus This guide walks you through h...

Aug 21
73

Creating Butterfly Animation

Creating a 3D Voxel Butterfly Animation This guide walks...

Aug 21
74

Creating Bush Animation

Growing Bush - 3D Voxel Animation Tutorial This guide wal...

Aug 21
75

Creating Brick Wall Animation

Creating a 3D Voxel Brick Wall Animation This guide walks...

Aug 21
76

Creating Blackhole Animation

3D Voxel Animation Tutorial: Black Hole This guide walks...

Aug 21
77

Creating Beehive Animation

3D Voxel Animation: Beehive This guide walks you through...

Aug 21
78

Creating Aurora Animation

Creating a 3D Voxel Aurora Animation This guide walks you...

Aug 21
79

🎈 Floating Balloons

This guide walks you through how to generate a looping 3D vo...

Aug 21
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Creating Sun Animation

published on 8/21/2025
interactive example

Sun - 3D Voxel Animation Learning Example

This guide walks you through how to generate a looping 3D voxel animation of the sun using SpatialStudio. The script creates a glowing, pulsating sun with solar flares, corona effects, and dynamic surface textures inside a cubic 3D space, then saves the animation to a .splv file.


What this script does

  • Creates a 3D scene of size 128×128×128
  • Spawns 1 radiant sun with:
    • A spherical voxel core with animated surface textures
    • Pulsating glow effects that change brightness over time
    • Dynamic solar flares extending outward
    • A shimmering corona atmosphere
  • Animates the sun burning and glowing for 8 seconds at 30 FPS
  • Outputs the file sun.splv that you can play in your viewer

How it works (simplified)

  1. Voxel volume Each frame is a 3D grid filled with RGBA values (SIZE × SIZE × SIZE × 4).

  2. Sun core The main body is drawn as a sphere with noise-based surface variations to simulate solar activity.

  3. Glow layers Multiple transparent layers around the core create a realistic atmospheric glow effect.

  4. Solar flares Random flame-like extensions shoot outward from the surface, animated with sine waves.

  5. Corona effect A subtle outer atmosphere with particle-like sparkles that shimmer and fade.

  6. Animation loop A normalized time variable t cycles from 0 → 2π, making the pulsing and flares loop smoothly.

  7. Encoding Frames are passed into splv.Encoder, which writes them into the .splv video file.


Try it yourself

Install requirements first:

pip install spatialstudio numpy tqdm

Then copy this script into sun.py and run:

python sun.py

Full Script

import numpy as np
from spatialstudio import splv
from tqdm import tqdm

# Scene setup
SIZE, FPS, SECONDS = 128, 30, 8
FRAMES = FPS * SECONDS
CENTER_X = CENTER_Y = CENTER_Z = SIZE // 2
OUT_PATH = "../outputs/sun.splv"

# Sun settings
SUN_RADIUS = 25
GLOW_RADIUS = 35
CORONA_RADIUS = 45
FLARE_COUNT = 12

def add_voxel(volume, x, y, z, color, alpha=255):
    if 0 <= x < SIZE and 0 <= y < SIZE and 0 <= z < SIZE:
        volume[x, y, z, :3] = color
        volume[x, y, z, 3] = alpha

def generate_sun_core(volume, cx, cy, cz, t):
    core_colors = [(255, 200, 0), (255, 150, 0), (255, 100, 0)]
    
    for dx in range(-SUN_RADIUS, SUN_RADIUS+1):
        for dy in range(-SUN_RADIUS, SUN_RADIUS+1):
            for dz in range(-SUN_RADIUS, SUN_RADIUS+1):
                distance = np.sqrt(dx*dx + dy*dy + dz*dz)
                if distance <= SUN_RADIUS:
                    # Surface noise for solar activity
                    noise = np.sin(dx*0.2 + t*2) * np.cos(dy*0.2 + t*1.5) * np.sin(dz*0.2 + t*2.2)
                    surface_variance = int(noise * 3)
                    
                    # Pulsating brightness
                    pulse = 0.8 + 0.2 * np.sin(t * 3.0)
                    
                    # Color based on distance from center
                    color_index = min(2, int(distance / SUN_RADIUS * 3))
                    base_color = core_colors[color_index]
                    
                    # Apply brightness variation
                    final_color = tuple(min(255, int(c * pulse * (1 + surface_variance * 0.1))) for c in base_color)
                    add_voxel(volume, cx+dx, cy+dy, cz+dz, final_color)

def generate_glow_layer(volume, cx, cy, cz, t):
    glow_color = (255, 200, 100)
    
    for dx in range(-GLOW_RADIUS, GLOW_RADIUS+1):
        for dy in range(-GLOW_RADIUS, GLOW_RADIUS+1):
            for dz in range(-GLOW_RADIUS, GLOW_RADIUS+1):
                distance = np.sqrt(dx*dx + dy*dy + dz*dz)
                if SUN_RADIUS < distance <= GLOW_RADIUS:
                    # Glow intensity decreases with distance
                    intensity = 1.0 - ((distance - SUN_RADIUS) / (GLOW_RADIUS - SUN_RADIUS))
                    
                    # Pulsating glow
                    pulse = 0.6 + 0.4 * np.sin(t * 2.5 + distance * 0.1)
                    
                    alpha = int(intensity * pulse * 120)
                    if alpha > 10:  # Only add visible glow
                        add_voxel(volume, cx+dx, cy+dy, cz+dz, glow_color, alpha)

def generate_solar_flares(volume, cx, cy, cz, t):
    flare_color = (255, 180, 0)
    
    for i in range(FLARE_COUNT):
        # Flare direction
        angle_xy = (i / FLARE_COUNT) * 2 * np.pi
        angle_z = np.sin(i * 0.7) * 0.5
        
        # Flare animation
        flare_length = SUN_RADIUS + int(15 * np.sin(t * 1.5 + i * 0.5) + 10)
        
        # Generate flare particles
        for length in range(SUN_RADIUS + 2, flare_length):
            # Flare gets thinner as it extends
            thickness = max(1, 4 - int((length - SUN_RADIUS) / 8))
            
            base_x = cx + int(length * np.cos(angle_xy) * np.cos(angle_z))
            base_y = cy + int(length * np.sin(angle_xy) * np.cos(angle_z))
            base_z = cz + int(length * np.sin(angle_z))
            
            # Add thickness to flare
            for tx in range(-thickness, thickness+1):
                for ty in range(-thickness, thickness+1):
                    if tx*tx + ty*ty <= thickness*thickness:
                        # Flare intensity decreases with distance
                        intensity = 1.0 - ((length - SUN_RADIUS) / (flare_length - SUN_RADIUS))
                        alpha = int(intensity * 180)
                        
                        if alpha > 20:
                            add_voxel(volume, base_x+tx, base_y+ty, base_z, flare_color, alpha)

def generate_corona(volume, cx, cy, cz, t):
    corona_color = (255, 255, 200)
    
    # Sparse corona particles
    particle_count = int(200 + 50 * np.sin(t * 2.0))
    
    for i in range(particle_count):
        # Random positions around the sun
        angle = (i / particle_count) * 4 * np.pi + t * 0.5
        radius = GLOW_RADIUS + np.random.random() * (CORONA_RADIUS - GLOW_RADIUS)
        
        x = cx + int(radius * np.cos(angle) * np.sin(i * 0.7))
        y = cy + int(radius * np.sin(angle) * np.sin(i * 0.7))
        z = cz + int(radius * np.cos(i * 0.7))
        
        # Twinkling effect
        twinkle = np.sin(t * 4.0 + i * 0.3) * 0.5 + 0.5
        alpha = int(twinkle * 80)
        
        if alpha > 15:
            add_voxel(volume, x, y, z, corona_color, alpha)

def generate_sun_scene(volume, t):
    generate_sun_core(volume, CENTER_X, CENTER_Y, CENTER_Z, t)
    generate_glow_layer(volume, CENTER_X, CENTER_Y, CENTER_Z, t)
    generate_solar_flares(volume, CENTER_X, CENTER_Y, CENTER_Z, t)
    generate_corona(volume, CENTER_X, CENTER_Y, CENTER_Z, t)

# Initialize encoder
enc = splv.Encoder(SIZE, SIZE, SIZE, framerate=FPS, outputPath=OUT_PATH, motionVectors="off")

# Generate animation frames
for frame in tqdm(range(FRAMES), desc="Generating sun"):
    volume = np.zeros((SIZE, SIZE, SIZE, 4), dtype=np.uint8)
    t = (frame / FRAMES) * 2*np.pi
    generate_sun_scene(volume, t)
    enc.encode(splv.Frame(volume, lrAxis="x", udAxis="y", fbAxis="z"))

enc.finish()
print(f"Created {OUT_PATH}")

Next steps

  • Adjust SUN_RADIUS to make the sun bigger or smaller.
  • Change FLARE_COUNT to add more or fewer solar flares.
  • Modify the core_colors array to create different colored stars (blue giant, red dwarf, etc.).
  • Add rotation by incrementing angles based on frame number.
  • Experiment with different noise functions for more realistic surface textures.